Here are my drawings for the week. Day 5, chicken, I started on my iPad in AutoDesk Graphic, and finished later in Adobe illustrator. The vector tools in Graphic made importing the started work a lot easier than the Adobe vector tool for iPad. The tools can be a little cumbersome, and don’t feel natively designed for a tablet, but if I want to use work from the iPad later, Graphic is better than its Adobe equivalent. This is mostly because I love Bezier curves. All the other drawings were done in Adobe Sketch.
And for Day 10: flow, I decided to learn one of Adobe’s animation programs, Adobe Animate. I’m still a bit clunky with it, but not bad for a first stab! I made my own Gif!
Four days into Inktober! It’s been a great way to motivate myself to try drawing apps on my iPad. I normally work entirely on my laptop, but there are a lot of times when I don’t want to be around town with it.
So far: I’m really disappointed how Adobe’s vector-based iPad program, Adobe Illustrator Draw, has no pen tool function. This means that, although I form every object with a stroke of the pencil, I have very unwieldy blob brush paths when I import into Illustrator. My workflow on the laptop is all path based, not blob brush. Adobe’s pixel based program (Sketch) is more fun, and it’s where I’ve done all four drawings so far. But I do prefer to work in vectors.
I just downloaded Autodesk’s Graphic for iPad. It can do Bezier Curves (which I adore) and can export as a fully organized document to Illustrator. It’s not as effortless as the Adobe programs.
For both Graphic and Adobe mobile apps–the online help resources are extremely annoying. Googling puzzles about the Adobe apps will turn up threads from 2015 which are now incorrect due to rapid changes in functionality. Googling about Graphic turns up the desktop program by the same name. Trying to draw a circle took 5 minutes because I could only find the desktop recommendation–hold shift.
Happy inking! I hope to explore Graphic more this weekend!