Tag Archives: drawing

Days 1-5 of the 15 day draw

I’ve made it through the first 5 days of my 15 day drawing–or as someone pointed out, a drawing development sprint. So far, so good, and using a lot of reference books to help fuel the creative flames.


Day 1: Monster

Depicting the “World Wyrm”, a mythological monster with significance to Digurtians and humans and represented in several ways at various points of time and in various subcultures.

Materials

Prismacolor color pencils on black Canson Mi Teintes paper.

Reference Books

  • The Night Life of Trees
  • A Journey in the Phantasmagorical Garden of Apparitio Albinus
  • Ernst Haeckel Art Forms in Nature

Day 2: First Founding

Trying not to belabor building materials here—trying to capture how First Founding might have been remembered by later Vironevaehns as a fleeting idyllic time between crises, a time when the community came together. Referencing an old drawing of the Vironevaehn mountains.

Materials

Faber-Castell Pitt Artist Pens on colored Canson Mi Teintes paper.

Reference Books

  • The Carved Line: Block Printmaking in New Mexico (especially the work of Willard Clark)

Day 3: Flow

Looking toward the city and a storm tower during a storm.

Materials

Faber-Castell Pitt Artist Pens and Prismacolor color pencils on Canson Mi Teintes paper.

Reference Books

  • California’s Wild Edge
  • Oscar Dröge: Landschaft Witz und Reiselust
  • The Complete Graphics of Eyvind Earle

Day 4: Going to Mt. Vit

Showing the flight to the mountains after the start of the Great Rains. I wanted to show it in a storybook style, the people leaving one life forever and going to something new and a bit ominous, but nonnegotiable.

I want to re-do this one after the sprint. I want to preserve the silhouette of the mountains that is broken by the clouds in this version. Before I added the rain, it wasn’t too bad, but the rain and the clouds make the image too muddy. I think I’ll take the lightning out too. Maybe try the people in a light color too. This should be fun to redo.

Materials

Faber-Castell Pitt Artist Pens and Prismacolor color pencils on Canson Mi Teintes paper.

Reference Books

  • California’s Wild Edge
  • The Horn Island Logs of Walter Inglis Anderson

Day 5: Balance

I’ve been really obsessed with the idea of Vironevaehn identity and how it spans two humanoid cultures and their intersection. The city they build together spans above and below, and spans night and day. As night and day balance in a rhythm that defines our hormonal and cellular processes, human and Digurtian form an emergent people and culture.

Materials

Faber-Castell Pitt Artist Pens on Canson Mi Teintes paper.

Reference Materials

The city of Derinkuyu.

Reference Books

  • Sanna Annukka illustrated “Snow Queen”
  • Visions Underground: Carlsbad Caverns Through the Artist’s Eye

15 Day Draw #1

Inktober has lead me to do some great art, but October is a ways off and I felt like channeling that energy again. Also, 31 days seems like a lot! So yesterday I started what I’m calling a “15 Day Draw”—I wrote down 15 prompts for the 15 days, July 17-31.

I have some specific art I’d like to produce, but I also appreciate the open-ended aspect of Inktober. So the even days are prompts specific to my project, and odd days are open ended.

The project these prompts are for is my Viropyidiaeh, a wiki of Vironevaeh based on the dokuwiki wiki tool. On this wiki, I’m working to document the history, culture, and details of Vironevaeh. Many details that have been part of my “canon” for years have no images of them—I’ve been too intimidated to just create something. This 15 Day Draw is an effort to create first and worry later.

Prompts:

  1. Monster
  2. First Founding
  3. Flow
  4. Going to Mt. Vit
  5. Balance
  6. Sheltering in Mt. Vit
  7. Bubbles
  8. Second Founding
  9. Hammer
  10. The Naenaiaehn Departure
  11. Star
  12. Ouryici map
  13. Shadow
  14. Solar system
  15. Reflection

Inktober Days 5-11

Happy Inktober!

Here are my drawings for the week. Day 5, chicken, I started on my iPad in AutoDesk Graphic, and finished later in Adobe illustrator. The vector tools in Graphic made importing the started work a lot easier than the Adobe vector tool for iPad. The tools can be a little cumbersome, and don’t feel natively designed for a tablet, but if I want to use work from the iPad later, Graphic is better than its Adobe equivalent. This is mostly because I love Bezier curves. All the other drawings were done in Adobe Sketch.

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And for Day 10: flow, I decided to learn one of Adobe’s animation programs, Adobe Animate. I’m still a bit clunky with it, but not bad for a first stab! I made my own Gif!

zoiderg

The Joy of Maps

I love maps. Not the ones that are useful, really. The decorative ones, or the ones that accompany a novel. The useful ones have a sort of dryness to them. I was never a big Tolkien fan, but I liked his maps a lot. Vernor Vinge’s “A Fire Upon the Deep” has a map of the galaxy, and I found that added to my enjoyment. I like historical maps too; you get an insight into past culture that comes much more slowly from print. Old maps sometimes have amazingly different spellings and different borders (Capp Codd instead of Cape Cod, for example, on an old american map). Old city maps reveal the old structures that gave rise to the city of today. A few years ago, the university museum had an exhibition of old maps. A lot of these maps remain available online as well.

In school, I used to dream up exotic places and cultures. I’d sit at my desk and draw up a new world. I’d imagine the cultures of the various regions. How the geography might influence the overall culture. Of course how the various different planets would interact.

In many ways, Vironevaeh, the universe I’ve played in since I was 10, began because of a map. In 5th grade, we were required to invent a city and imagine what kind of climate, government, and culture it might have. Part of the assignment was to build a diorama of the city. I did a poor job on it (long-term projects weren’t a skill of mine at that time), but the seed had been planted. With the map, I had a connection to the place. Over the odd years of middle school I invented an alphabet, a planet, and several dozen playmate planets. Almost 16 years later, long after the death of that diorama, Vironevaeh lives on. The map of Naenaiaeh, below, is about 10 years old. I’ve been slowly making other maps over the years.

(Side note: I’m not sure if anyone checks this blog on its schedule; you may have noticed my schedule was awry last week. I try to post Monday-Wednesday-Friday. I missed a couple of posts last week due to three days of power outage (brr). But I had a lot of time sitting in front of a fire to dream and imagine new ones!)

map naenaiaeh

The sister planet to Vironevaeh. On Naenaiaeh, the people missed earth, and thus re-used the old names from home.

map silveriaeh

Silveriaeh, a planet of almost no water (I did so like the -aeh ending). Dark brown lines indicate fault lines, blue indicate rivers.

map Menekenesthete

Sports Art: Water Polo

This weekend I’m playing a water polo tournament. When I’m not playing, I like to do a little polo-themed art. I love day-dreaming about playing, and sketching the lines of motion put me right in the water too. When I’m not playing, I also love to photograph the games. In the split seconds, you see parts of the game that disappear at full speed. Plus, there is not a great deal of water polo art, besides that destined for t-shirts. Maybe I can share some of the beauty I see in the game.

Mucha-inspired water polo art

polo-mucha

An in-progress work, with the source photo:Scan-linesSC4A9993

 

Maori-warrior interpretation of water polo:

littepic4

 

The backhand shot in water polo, taken from the offensive center position. The offensive center treads 2m in front of the goal, facing away from the goal, with a defender behind.

cutout

Scan 1

Drawing Books: Andrew Loomis

I always find a good drawing book to be very motivating. When I draw, I do best when I have a good visual aid, especially when posing people. Alas, I have no models living in my attic to call upon for posing when the need arises. So a good book of poses is the best substitute I have.

Andrew Loomis was as illustrator in the middle part of the 20th century. He wrote several drawing instruction books as well. These books were very well-regarded and popular, but they went many years without being reprinted. Old copies of the books would sell for over $100 on eBay.

Happily, his books started being reprinted a couple of years ago. They are lovely hard-cover reproductions, available for about $25 each on Amazon.com. I believe four have been released:

  • Figure Drawing for All It’s Worth– A book about drawing the figure. I’ve found in the past many figure books are more men than women (which I always thought was strange). If anything, this book has more female figures, but men are covered as well, as well as various proportions, and the proportions of children.
  • Drawing the Head and Hands– About drawing the head and hands. As you’d expect, this covers the head and hands from all kinds of angles, for different ages and backgrounds.
  • Successful Drawing– I don’t have this one. I find its title vague. I like to imagine I can already draw. But if anyone has read it, I’d be curious to hear.
  • Creative Illustration– I just got this one, but I haven’t had a chance to go through it in much detail. This is the one I’ve been anticipating most, based upon the title. I have observed many heads and hands and figures, but illustration is a way of interpreting the scene to make it more engaging.