Tag Archives: art

15 day draw, part 2

Drawings 6-9 of my art sprint. I’ve been developing my analog/digital mixed workflow, and developing material for my personal wiki project.

Prompt 6: “Sheltering in Mt Vit”

This is not the first time I’ve been fascinated with tafoni. Then a recent trip to Utah rekindled the passion.

Materials

  • Faber-Castell pens on water color paper (Punjab 270 gsm)

Reference materials

  • Photos of tafoni erosion

Prompt 7: “Bubbles”

This one I had hours of struggle for inspiration, and then ended up doing something a little tangential to the prompt. Pleased with this one. I used the “ripple” filter in photoshop, and I’m pleased with the effect. I’ll be using this again.

Materials

  • Faber-Castell pens on Canson Mi Teintes colored paper

Reference materials

  • “M.C. Escher: the graphic work”

Prompt 8: “Second Founding”

A sequel to prompt 2, “First Founding”.

Materials

  • Faber-Castell pens on Canson Mi Teintes colored paper

Reference materials

  • “Walter Anderson: Birds”
  • “The Carved Line: Block Printmaking in New Mexico”

Prompt 9: Hammer

Materials

  • Prismacolor color pencils and Faber-Castell pens on Canson Mi Teintes colored paper

Reference materials

  • “Walter Anderson: Birds”
  • “Cutting Edge: Modernist British Printmaking” (a pretty direct homage to Sybil Andrews here)
  • “Vida Americana: Mexican Muralists”

Days 1-5 of the 15 day draw

I’ve made it through the first 5 days of my 15 day drawing–or as someone pointed out, a drawing development sprint. So far, so good, and using a lot of reference books to help fuel the creative flames.


Day 1: Monster

Depicting the “World Wyrm”, a mythological monster with significance to Digurtians and humans and represented in several ways at various points of time and in various subcultures.

Materials

Prismacolor color pencils on black Canson Mi Teintes paper.

Reference Books

  • The Night Life of Trees
  • A Journey in the Phantasmagorical Garden of Apparitio Albinus
  • Ernst Haeckel Art Forms in Nature

Day 2: First Founding

Trying not to belabor building materials here—trying to capture how First Founding might have been remembered by later Vironevaehns as a fleeting idyllic time between crises, a time when the community came together. Referencing an old drawing of the Vironevaehn mountains.

Materials

Faber-Castell Pitt Artist Pens on colored Canson Mi Teintes paper.

Reference Books

  • The Carved Line: Block Printmaking in New Mexico (especially the work of Willard Clark)

Day 3: Flow

Looking toward the city and a storm tower during a storm.

Materials

Faber-Castell Pitt Artist Pens and Prismacolor color pencils on Canson Mi Teintes paper.

Reference Books

  • California’s Wild Edge
  • Oscar Dröge: Landschaft Witz und Reiselust
  • The Complete Graphics of Eyvind Earle

Day 4: Going to Mt. Vit

Showing the flight to the mountains after the start of the Great Rains. I wanted to show it in a storybook style, the people leaving one life forever and going to something new and a bit ominous, but nonnegotiable.

I want to re-do this one after the sprint. I want to preserve the silhouette of the mountains that is broken by the clouds in this version. Before I added the rain, it wasn’t too bad, but the rain and the clouds make the image too muddy. I think I’ll take the lightning out too. Maybe try the people in a light color too. This should be fun to redo.

Materials

Faber-Castell Pitt Artist Pens and Prismacolor color pencils on Canson Mi Teintes paper.

Reference Books

  • California’s Wild Edge
  • The Horn Island Logs of Walter Inglis Anderson

Day 5: Balance

I’ve been really obsessed with the idea of Vironevaehn identity and how it spans two humanoid cultures and their intersection. The city they build together spans above and below, and spans night and day. As night and day balance in a rhythm that defines our hormonal and cellular processes, human and Digurtian form an emergent people and culture.

Materials

Faber-Castell Pitt Artist Pens on Canson Mi Teintes paper.

Reference Materials

The city of Derinkuyu.

Reference Books

  • Sanna Annukka illustrated “Snow Queen”
  • Visions Underground: Carlsbad Caverns Through the Artist’s Eye

Free Downloadable Science Brushes for Adobe Illustrator

I’ve used Adobe Illustrator for years, but I didn’t use brushes very much. This weekend I watch the Lynda.com course “Creating Custom Brushes”. My library gives me free access to Lynda.com through their website; yours might too so check it out.

In my zeal, I created a few science-themed custom pattern brushes. Two of them are created from real experimental data. You can see them drawn onto paths below. If you like them, you can download the .ai files through my Creative Cloud presence at the following link: https://adobe.ly/2GpnK9Y.

If you use the files, please satisfy my curiosity, and either comment here or mention my twitter handle @Vironevaeh. I hope they are as fun to use as they were to make!

What are the paths? (counting from the top)

  1. The top path is loosely based on the body-centered cubic crystal (BCC) structure. A real BCC crystal has atoms in the middle of every cube, rather than every other. It also extends in all three dimensions. Iron and chromium form BCC crystals.
  2. This path is real experimental data from coupled Colpitts oscillators. A Colpitts oscillator is a simple electronic oscillator made from resistors, inductors, capacitors, and a transistor. Without coupling, the oscillations are simpler; the interactions cause them to make this interesting pattern.
  3. This path is the “skeletal formula” for a random organic molecule. Next time I will make some polymers, but this one was for play.
  4. A cubic molecule.
  5. More real experimental data, this time from an electrochemical experiment. This is the current produced from the dissolution of nickel oxide in acid. Here, six oscillators are locked in a pattern. (Note that this path has a lot of anchors so it’s a little slow. Maybe this one was more for my fun.)

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Beautiful poster books

I love colorblock poster art. My living room is decorated with National Parks travel posters and my bathroom bears WPA hygiene posters (which are available free online from the Library of Congress!). In my guest room, I display JPL’s Exoplanet Travel Bureau posters. What can I say, I have a passion!

So I also collect books of such posters. In recent travels, I’ve found two great specimens!

Intergalactic Travel Bureau Vacation Guide to the Solar System

Great art and great science! Each planet has a poster, and often one or two extras. Each section also has info on atmosphere, year length, and more. Great for kids and adults!

poster books

A few of my favorite illustrations:

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See America

A collection of posters for National Parks and historic sites, with posters of places like Big Bend National Park and the Jefferson National Expansion Memorial (i.e., the Gateway Arch in St. Louis). Check out the Creative Action Network website, too, which has posters on all kinds of cool topics and projects.

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Ten Favorite Images of 2016

Better late than never! I took a little hiatus from photography for the last few months. Now that I’m back in the saddle, it’s time to pick out my favorite ten images in the past year. (Here’s my 2015 list, which focuses a little more on technique.) This year I continued my western travels, learned about lighting (not shown here), and got really into HDRs (shown excessively here).

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Great Blue Heron in Florida

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Bisti Badlands in Northwest New Mexico

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Ah-Shi-Sle-Pah Wash in Northwest New Mexico

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Sierpinski tetrahedron

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Eagle’s Nest Lake near Taos, New Mexico

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Looking towards Pike’s Peak in Colorado

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St. Elmo, Colorado

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White Sands, New Mexico

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Three Sisters Volcanos in Albuquerque, New Mexico

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Night sky in Taos, New Mexico

Fractal Art

Here in Albuquerque, mathematical art adorns the schools. We are the Fractal Capital of the World. Fractals are a kind of math that considers the multi-scale aspects of nature. In school, we learn about rectangles, circles, and triangles, but which of these shapes best represents the coastline of Great Britain?

And even if learning fractal math isn’t your path, you probably appreciate what others have done with it.  This documentary describes how lava in Star Wars was simulated using fractal approaches. Many natural objects have fractal aspects, and CGI versions of these objects utilize this approach.

I do research in nonlinear dynamics, which is a cousin to chaos theory and fractal math. Fractal math first emerged as a visual wonder with Benoit Mandelbrot; as a scientist and artist, fractals inspire me in multiple ways. I hope my forays into fractals might inspire, too!

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Pop-ups: Water Polo

I recently resumed my fascination with pop-up art. It’s fun to abstract the world to a system of interacting planes. I’ve created cats at play, architecture, and hot air balloons. It was inevitable that my play would turn to water polo, and so it has. I wondered how I would depict a goalie blocking a ball or a player swimming down the pool. I cannibalized some poster designs from a few months ago and was off to the races.

Below is my water polo pop-up book! I’m already scheming on new ideas, but I’m very proud of my first foray.

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Mimbres Pottery

Although we think of the west as new, it’s only new to the United States. Many native cultures and the Spanish Empire traipsed across the Southwest for centuries and millennia before it was the American frontier, and their legacy remains. As an easterner, nowhere I’ve ever lived had that depth of surviving history. I still have a lot to learn.

 

The Mogollon (roughly pronounced MUH-guh-yun) Culture was one of three ancient cultures in the southwest, along with the Pueblo and the Hohokam. The Mimbres branch of the Mogollon lived in southwest New Mexico. The people of the Gila Cliff Dwellings only lived there for about a generation, likely driven there by desperation. Compared to Chaco Canyon and Mesa Verde, the Gila Cliff Dwellings are quite small. The culture disappeared from the region shortly thereafter. But their pottery remains influential today, over 500 years after the culture that produced it collapsed.

Mimbres pottery is astonishing. Many southwestern cultures have beautiful pottery with rich design and symbolism. Mimbres pottery is different. It depicts compelling geometric abstractions of animals and people, employing artistic devices not seen in European art until this century.

The Maxwell Museum of Anthropology in Albuquerque has a nice collection; I picked up a great book of designs in the gift shop, Mimbres Classic Mysteries by Tom Steinbach Jr. Most books about Mimbres pottery show photographs of the works. This book shows the designs themselves, which are brilliant. All images in this post are from that book.

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Sandhill crane design, almost like something from the art deco movement.

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Humorous design featuring a great blue heron, with the fishes hiding in the one place the heron’s neck cannot reach.

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Intertwined ram’s heads

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Man/crane design. The author suggests it looks like a Picasso. I am struck by the use of negative space.

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Bat design

The delightful illustrations of George Barbier

I am two years into a project of science fiction illustration inspired by Hiroshige’s 100 View of Edo. I’m working on 100 views of Vironevaeh. I’ve completed 75 line art drawings, and am satisfied with 44 of them. It’s a project that ebbs and flows, and I constantly seek new sources of inspiration. The floor of my office is littered with books tabbed with post-it notes—a photo essay of the Koreas, French war illustrations from World War I, a Western photo essay, amongst others. This weekend I found art deco master George Barbier.

I’ve written about my interest in art deco and art nouveau before. (see: Victor Horta’s architecture, Alphonse Mucha’s posters and Walter Crane’s childrens books.) When I found a book of George Barbier illustrations on my shelf, purchased over a year ago, but forgotten in a cross-country move, I found inspiration.

The book is the top Barbier hit on Amazon, though it is mostly in Japanese with some original French. Barbier was one of the top artists in France after World War I, but disappeared largely after his death in 1932, a fate that seems to happen to many of the commercial artists of this period. Blissfully, he is in ascendance, even if the most accessible manifestation at the moment is an unreadable rendition in metallic blue. The illustrations are good enough that that doesn’t matter.

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The book has hundreds of illustrations from what seem like a variety of sources. The impenetrable Japanese let my imagination run wild. Below are just three.

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One inspired me rather directly. Can you tell? Time to take my scattered brain back into the world of inspiration.

 

Vironevaeh: 19 years of love

Like so many of us sci-fi-ers, I grew up on science fiction television. I remember watching Star Trek Next Generation in a high chair, and later I watched Babylon 5 and Voyager. I feared the space under the bed because my brother told me it contained a black hole. I drew aliens, made up planets, and wrote in codes. Once a friend cut the bridge of my nose with a hardcover book during horseplay, and I was delighted to declare myself Bajoran.

In 5th grade, we had the city project; we had to invent a city, describe its economy, design a model of it, and write a small essay. It was my catalyst. I created a city called Vironevaeh, set on a distant planet, colonized by humans from Earth in the distant future. My languages, my maps, my characters, my aliens now had a focal point.

That was 19 years ago. Once a year, I like to look back and celebrate all the fun I’ve had since. Dreaming about world building made me look at our own world in odd ways.

For now, Vironevaeh is just my little place. Maybe someday it will be something different, but more than anything, I love the journey.

Trips down memory lane

Below are a pair of landscapes, one from years ago and one from last year. My longing to depict Vironevaeh forced me to draw for a purpose. The pencil drawings was one of my first landscapes ever. The poster was an homage, and and another experiment in new territory: art nouveau and posters.

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Maps

Maps are a simple staple of scifi and fantasy, but drawing maps made me ask a lot of questions. What kinds of geology could happen on a planet that could still sustain humanoid life? Or non-humanoid? Where should lakes, mountains, deserts, and oceans be in a realistic environment? What kinds of names would places have? What names would be linguistically compatible? What kind of linguistic range could I expect on a planet–how much would it vary in a place with a global culture versus one with regional cultures? What kind of stories would I tell about the people on such planets based on the map, and for the people whose stories I had already imagined, what kinds of maps would that require? Maps seem dry and factual on the surface, but I found myself asking a million such second-level questions. I love maps.

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Storytelling

Vironevaeh filled me with stories, but I struggled to express them as I felt them. I have written my stories so many ways. Nowhere is that more rapidly evident than in my portraits. Below are four portraits of a character over six or so years. I had to learn to get the details right and be honest with myself where it wasn’t right. As ever, it’s a work in progress.

Places for the people

Maps and people weren’t the end, I wanted to know how the streets looked. That’s really hard! There’s architecture and materials, and then there’s imagining the landscape and how such things would fit in. I studied pictures of streets from around the world. I find this aspect the most challenging, but maybe also the most rewarding.

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Stories of a new world

As I told stories about a new world, I wondered about their stories. And when I told them, I found that they fit everywhere. How many references to the garden of Gethsemane exist in western literature? A new place would have new Gethsemanes. Below are two images from mythology about a mouse, and new people finding that mouse in new constellations.

It’s never the end. Next year I’ll have new thoughts to share. Every year I am a new person, and Vironevaeh is a new place.